AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |
Back to Blog
Blender fbx export unity rotation7/31/2023 Set the origin to a meaningful position.If they already come with weird numbers in there this will be confusing. Why is this? In Unity you want to be able to apply transforms to your models. On the Transforms panel, the values for Rotation should show 0 and for Scale 1 on all the axes. We are not using Blender to create a rendered scene, we just care about the model, so unless you are indeed doing other things with your Blender file, you can remove these elements. Delete the default Blender camera and lamp.Say you created a nice-looking low poly tree in Blender, like so:īasic check list before attempting any import: Image credit: Primalshell, license CC BY-SA 3.0 2. In Blender, the Z axis points upwards, whilst in Unity, the Y axis points upwards.Blender uses right handed coordinate system, whereas Unity uses a left handed coordinate system (see illustration below). The first thing to keep in mind is that there are two main differences between the coordinate system of Unity and Blender.
0 Comments
Read More
Leave a Reply. |